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    <title>ExanimusTheGame.com</title>
      <link>http://www.exanimusthegame.com/</link>
      <description>Community News and Information for the upcoming MMO, &quot;Exanimus&quot;.</description>
      <pubDate>Sun, 19 Oct 2008 11:02:20 PST</pubDate>
      <language>en-us</language>
      <item>
        <title>Developer Q&amp;A (September 20th, 2008)</title>
        <link>http://www.exanimusthegame.com/dev_logs/Developer_Q_A_September_20th_2008.php</link>
        <category>Developer Logs</category>
        <description>         

      
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Relics takes some time to answer some of the questions that fans have asked on the forums. Questions include information about the Zombie characters, the games setting, character conversion, and the in-game music. &lt;br /&gt;



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        <pubDate>Fri, 19 Sep 2008 21:46:26 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Developer_Q_A_September_20th_2008.php</guid>
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        <title>Relics Developer Log - June, 2008</title>
        <link>http://www.exanimusthegame.com/dev_logs/Developer_Log_-_Relics_June_2008.php</link>
        <category>Developer Logs</category>
        <description>         

      
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In this log, Relics takes some time to talk about the current development status of the game and some experiences players can expect the first time they play.&lt;span style=&quot;&quot;&gt;&lt;br /&gt;
	
	
	
	
	
	
	
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        <pubDate>Mon, 23 Jun 2008 08:04:03 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Developer_Log_-_Relics_June_2008.php</guid>
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        <title>Relics Dev Log - April 2008</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_April_2008.php</link>
        <category>Developer Logs</category>
        <description>         

      
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In this month&#39;s developer log, Relics talks about the current development status and the recent changes to the game that have been made.&lt;br /&gt;




</description>
        <pubDate>Fri, 04 Apr 2008 22:50:26 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_April_2008.php</guid>
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        <title>Relics Dev Log - GDC&#39;08 (San Fransisco)</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_San_Fransisco_GDC_February_21_2008.php</link>
        <category>Developer Logs</category>
        <description>         

      
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In this developers log, Relics takes some time to recap some of his time at GDC San Fransisco, a character class players can choose to play, and a new area that players will be able to explore.&lt;br /&gt;





</description>
        <pubDate>Fri, 22 Feb 2008 13:00:00 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_San_Fransisco_GDC_February_21_2008.php</guid>
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        <title>Relics Dev Log - December 1st, 2007</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_December_1st_2007.php</link>
        <category>Developer Logs</category>
        <description>         

      
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Last developer log of 2007. For this developer log, Relics sits down with the community to talk about the work that the developers have been doing for the past month and answers some more questions for the &quot;Ask the Dev&quot; thread on the forums.&lt;br /&gt;


</description>
        <pubDate>Sat, 01 Dec 2007 16:48:45 PST</pubDate>
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        <title>Relics Dev Log - October 28th, 2007</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_October_28th_2007.php</link>
        <category>Developer Logs</category>
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In this log, Relics recaps some of the current development teams task from his last log and talks about what the team is currently up to.&amp;nbsp;&amp;nbsp;  &lt;br /&gt;





</description>
        <pubDate>Sat, 27 Oct 2007 17:55:26 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_October_28th_2007.php</guid>
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        <title>Relics Dev Log - Austin GDC (September 6th, 2007)</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_Austin_GDC_September_6th_2007.php</link>
        <category>Developer Logs</category>
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Time for another Dev Log this month from our fearless leader Relics. In
this log Relics talks about his current trip directly from the
convention floor of the Austin GDC conference. What his current trip
has been like so far and a special treat for fans of the game. A
preview map of the world of &quot;Exanimus&quot; that players will be able to
explore.</description>
        <pubDate>Thu, 06 Sep 2007 10:30:28 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_Austin_GDC_September_6th_2007.php</guid>
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        <title>Relics Dev Log - August 23rd, 2007</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_August_23rd_2007.php</link>
        <category>Developer Logs</category>
        <description>         

      
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You have questions, we have answers!&amp;nbsp; Relics has just enough time between convention hopping to respond to a few of the most popular questions we&#39;ve been seeing on our forums, such as NPC safe zones and character customization&lt;br /&gt;

</description>
        <pubDate>Thu, 23 Aug 2007 16:01:32 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_August_23rd_2007.php</guid>
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        <title>Diaxaces Dev Log - February 28th, 2007</title>
        <link>http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_February_28th_2007.php</link>
        <category>Developer Logs</category>
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The secretive Diax has more hints for us about the game, as well as a few answers to popular questions from our forums, including news on guild/clan websites and just what benefits for which they may be eligible!&amp;nbsp; &lt;br /&gt;
</description>
        <pubDate>Wed, 28 Feb 2007 01:28:03 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_February_28th_2007.php</guid>
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        <title>Relics Dev Log - February 1st, 2007</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_February_1st_2007.php</link>
        <category>Developer Logs</category>
        <description>         

      
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Relics gives us a much anticipated look at what the other members of the RCT are up to, from the CG art team to the coders of the game.&amp;nbsp; &lt;br /&gt;


</description>
        <pubDate>Thu, 01 Feb 2007 01:14:58 PST</pubDate>
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        <title>Relics Dev Log - January 1st, 2007</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_January_1st_2007.php</link>
        <category>Developer Logs</category>
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In his first dev log of 2007, Relics seems excited about a new year of development.&amp;nbsp; In addition to a bit of information about a new feature planned in the RCT&#39;s future, he also gives clarification to just what stage the game is in.&lt;br /&gt;
</description>
        <pubDate>Mon, 01 Jan 2007 01:36:51 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_January_1st_2007.php</guid>
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        <title>Diaxaces Dev Log - November 23rd, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_November_23rd_2006.php</link>
        <category>Developer Logs</category>
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The Exanimus community truly has something to be thankful for this Thanksgiving, because Diax is back with a bit of information on several subjects, including guilds and fan sites!&amp;nbsp; And as usual, he gives a few hints that might be even more appetizing than that turkey dinner that&#39;s coming up.&lt;br /&gt;
</description>
        <pubDate>Thu, 23 Nov 2006 23:58:04 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_November_23rd_2006.php</guid>
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        <title>Relics Dev Log - November 1st, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_November_1st_2006.php</link>
        <category>Developer Logs</category>
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Surely some of you more dedicated (read: creepy) community members have begun to wonder what our developers sound like.&amp;nbsp; Well, Relics is here to give us a link to his most recent interview held just last night!&amp;nbsp; As if that isn&#39;t enough... He brings us more concept art!&lt;br /&gt;
</description>
        <pubDate>Wed, 01 Nov 2006 23:47:47 PST</pubDate>
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        <title>Diaxaces Dev Log - October 20th, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_October_20th_2006.php</link>
        <category>Developer Logs</category>
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Diax updates everyone on our plans to upload a very important podcast of an interview on MMORadio, featuring our very own Relics!&amp;nbsp; But with good news must come the bad.&amp;nbsp; No new information, however we are left with a very enticing teaser.&lt;br /&gt;
</description>
        <pubDate>Fri, 20 Oct 2006 23:40:00 PST</pubDate>
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        <title>Diaxaces Dev Log - October 3rd, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_October_3rd_2006.php</link>
        <category>Developer Logs</category>
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After showing our forum members some love for their wonderful suggestions and ideas, Diax gives some very wise advice for people wanting to share their thoughts and opinions on what they&#39;d love to see in the game, and gives an update as to when we&#39;ll get to see the surprise he has in store.&lt;br /&gt;
</description>
        <pubDate>Tue, 03 Oct 2006 23:22:19 PST</pubDate>
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        <title>Diaxaces Dev Log - September 24th, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_September_24th_2007.php</link>
        <category>Developer Logs</category>
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After begging for the community&#39;s forgiveness for his delayed development log, Diax shares a few of his visions for the game play of Exanimus, and gives us the hint of a future surprise to leave us salivating for a while.&amp;nbsp; And yes, Diax&#39;s signature off-tangent rambling is sure to give us a chuckle, as always.&lt;br /&gt;


</description>
        <pubDate>Sun, 24 Sep 2006 23:10:06 PST</pubDate>
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        <title>Relics Dev Log - August 24th, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_August_24th__2006.php</link>
        <category>Developer Logs</category>
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Relics is back with a long awaited look at some new concept art depicting a new area outside the city&#39;s walls.&amp;nbsp; As if that isn&#39;t enough, he&#39;s even given some prior warning for a future community contest...&lt;br /&gt;

</description>
        <pubDate>Thu, 24 Aug 2006 22:42:19 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_August_24th__2006.php</guid>
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        <title>Diaxaces Dev Log - August 21st, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_August_21st_2006.php</link>
        <category>Developer Logs</category>
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So who are these dev guys, anyway?&amp;nbsp; Diax briefs us with a bit of information about himself and Relics, and just what they do for the Rotten Corpse Team.&lt;br /&gt;
</description>
        <pubDate>Mon, 21 Aug 2006 23:29:36 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_August_21st_2006.php</guid>
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        <title>Relics Dev Log - August 4th, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_August_4th_2006.php</link>
        <category>Developer Logs</category>
        <description>         

      
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That busy man Relics has returned from a brief dev log hiatus, and has brought with him new information on the world layout, and all that ties into it.&amp;nbsp; He&#39;s even added a new piece of concept art to our gallery for your viewing pleasure!&lt;br /&gt;
</description>
        <pubDate>Fri, 04 Aug 2006 22:08:35 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Relics_Dev_Log_-_August_4th_2006.php</guid>
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        <title>Diaxaces Dev Log - July 29th, 2006</title>
        <link>http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_July_29th_2006.php</link>
        <category>Developer Logs</category>
        <description>         

      
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Diax finally breaks down and admits how much it&#39;s torturing him to keep a lid on all the great information we on the RCT have stowed away in our dusty basement.&amp;nbsp; But since he still can&#39;t let the proverbial cat out of its bag just yet, he looks to other games to help clarify the concepts we are hoping not only to include, but to improve.&lt;br /&gt;
</description>
        <pubDate>Sat, 29 Jul 2006 21:58:06 PST</pubDate>
        <guid isPermaLink="true">http://www.exanimusthegame.com/dev_logs/Diaxaces_Dev_Log_-_July_29th_2006.php</guid>
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